DayZ developers list upcoming fixes & changes

Bohemia Interactive, the developers of DayZ, have listed the number of fixes and changes they are too implement over the coming months.

[dropcap]T[/dropcap]he developers for the over-night success DayZ have listed the upcoming fixes and changes they are working on for the future.

Bohemia Interactive said on their Tumblr development blog that the standalone DayZ title will be making “huge progress in 2014 on many areas of the game” as they focus on critical problems players have been experiencing due to it still being in the early access Alpha stages of development.

During January the team will be focusing on a number of changes and fixes including server performance, stability and security, animals & hunting, cooking & gathering resources, playable user customisable vehicles and player created constructions in the environment.

More complex interactions with the environment and crafting options will be made whilst streamlined user actions and interface will be integrated. Controls and animations will be expanded and improved for fluidity whilst the game’s graphics and physics engine will be upgraded. Support for user mods and more flexibility for user hosted serves and game types will also be implemented.

Commenting, the developers said: “We didn’t want to compromise on the brutal and unforgiving nature of the early days of the DayZ mod so we’re very surprised to see such interest as this clearly is not a game for everyone, especially considering that there are some radical changes under the hood in comparison to the mod.

“These changes may be more subtle than when comparing the relatively limited amount of content in the standalone game against the mod in its very mature state itself,” they continued. “But it should be much more valid in the long term for the overall game experience and of course we’re aware how much more work is ahead. We’re already seeing unbelievable player stories happening every day in the game even in its very limited Alpha and we’re focused to make huge progress in 2014 on many areas of the game.

“In the short term, we’re going to focus on the most critical problems you’re experiencing [at the moment] and at the same time we’re going to work on the road to the DayZ Beta. We’re going to re-evaluate the roadmap plans in the second half of January …”

DayZ, an open world multiplayer survival horror PC game, originally started as a MOD for ARMA 2 but was released as a standalone title in December. It sold 400,000 copies during its first week and, as of week three, has sold over 875,000 copies. The early access DayZ is available on Steam for £19.99.

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