Rambo: The Video Game detailed by producer

The producer of the upcoming Rambo: The Video Game has gone into detail about the development of the game, based on the original trilogy.

Posted January 11, 2014 by
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he producer for Rambo: The Video Game has gone into detail about the development of the game, along with releasing a new trailer.

Developed by Teyon, Rambo: The Video Game is based on the Rambo film trilogy staring Sylvester Stallone and will see players take the role as protagonist John Rambo and re-enact scenes from First Blood, Rambo: First Blood Part II and Rambo III.

The game was originally scheduled to be released in 2013 but was delayed until early 2014 for the PS3, Xbox 360 and PC.

Producer Piotr Latocha has gone into detail about what players could expect when the game hits shelves. Latocha said that Studiocanal provided the game with original on-set recordings of Sylvester Stallone and Richard Crenna from the movies and they will be used within the game.

Via the PlayStation Blog, Latocha wrote: “Authenticity to the classic motion-pictures has been key throughout the development process – and we were greatly assisted by our partners at Studiocanal who spent weeks searching their extensive archives to find original on-set recordings from John Rambo (Sylvester Stallone) and Col. Samuel Trautman (Richard Crenna).

“These recordings provided us with pristine vocal performances from the central characters – ensuring the game will be locked and loaded with all the classic motion-picture dialogue, rage-screams and exclamations fan’s expect. Rambo: The Video Game also includes extracts from the classic movie OSTs to ensure maximum authenticity.”

Rambo’s gameplay isn’t just about action but also about stealth, with the player having to “perform silent bow takedowns and perfectly timed stealth eliminations”.

Describing more about the gameplay, Latocha also said: “The gameplay system we have created combines the classic arcade-heritage of a rail-shooter with a contemporary graphics engine and all of the cover-taking, weapon-switching and super aggressive enemies possible on PS3.

“All of John Rambo’s trademark array of knives, SMGs, LMGS, Grenades and variety of arrow-tips will be on-hand for players to deploy within the game’s 16 Missions. It also supports the PlayStation Move controller so player’s can experience every trigger pull, grenade-lob, knife swipe and bow-pull in the most connected way possible.”

Players will also be able to unlock unique skills and perks thanks to the game’s XP and levelling system, allowing the player to customize their interpretation of John Rambo. Players will also be awarded the highest spots on the in-game leader boards depending on whether the player decides to take on Rambo’s most dangerous missions with skills and perks designed to gain a higher score rather than survival.

Latocha also promised that DLC will be released in the future, following the game’s release. Latocha explained: “As soon as we complete development of the core game we will start work on DLC which will explore further facets of Rambo’s character and battle skills.”

A new trailer for the game, titled Machine of War, was also released, shown above.


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